For example, the non-split (center) switch of a split shift or backspace may be connected in parallel to the switch to the left or right. Note that setting the switch matrix co-ordinates may require testing real hardware. They must all contain the switch matrix co-ordinates in the top-left label. Layout option choices must be aligned either vertically or horizontally with the "default" layout option. they overlap exactly in shape, but can vary in keycap sizes and arrangement. Layout option choices must all have the same coverage, i.e. VIA will use the bounding box of all the key in the "default layout" as the extent of the "keyboard", so layout option choices can be positioned above, below, left or right of this bounding box. the "default" choice for all the layout options). The "default layout" (what is presented in VIA by default) is defined as all keys without the option,choice in the bottom-right label, and all keys which have option,0 in the bottom-right label (i.e. ![]() The second number defines which "choice" it belongs to, within that layout option. The layout option and layout option choices are defined by the bottom-right legend of the key, using option,choice format.Ī "layout option" is defined as an area of the keyboard which can change into more than one arrangement.Ī "layout option choice" is one arrangement of a layout option.Įach layout option is defined by a number, the first number in the bottom-right legend. If a keyboard supports multiple physical layout of keys, then the KLE JSON definition will contain the "default" layout as well as all the layout options. VIA can render either a knob or switch or empty space. Use VIA Layout Options like other switches. to the center label of the switch Optional Rotary Encoder (combined switch/rotary encoder footprint) Rotary encoder with a push switch ĭefine the switch matrix co-ordinates like other switches and add e0, e1, etc. The number will match the encoder ID used in the encoder map. Add the encoder to the VIA keyboard definitionĮncoders without push switch (Just twist, no push) Īdd a "key" to the KLE JSON with e0, e1, etc.The encoder map should be defined for the same number of layers as configured for VIA (default 4).Add an encoder map to keymaps/via/keymap.c.Add ENCODER_MAP_ENABLE = yes to keymaps/via/rules.mk.To do this you need to a few things setup properly in QMK. You can setup your VIA layout to display rotary encorders right in the UI. Most LAYOUT_*() macros in QMK use some row,col naming convention so translation into the KLE JSON should be straight-forward. Thus, the mapping that is usually done by a LAYOUT_*() macro in QMK is instead stored in the key objects in the KLE JSON. The mapping from physical layout to switch matrix layout is defined by the top-left legend of the key, using row,col format. Some color themes may have the same color for alphas and modifiers. Note: The key colors used in the KLE will be used by VIA to map alphas/modifiers/accents to a color theme, thus all keys which are the "modifier" color in a standard keycap set should be set to #aaaaaa. Use legend color #000000 for all legends.Use key color #cccccc for alphas, #aaaaaa for modifier keys and #777777 for accents (i.e.Rotated keys are allowed but layout options for rotated keys is not supported.Horizontal and vertical gaps are allowed (for separation of rows, columns, blockers, etc.). ![]() (KLE's "Raw data" tab contains JSON with missing " around property names.) In KLE, save as a JSON file and then copy the contents of the JSON file into the keymap property of the. Unfortunately, copying and pasting the other way does not work. The user can copy the value of the keymap property into the "Raw data" tab of Keyboard Layout Editor, i.e. json that VIA uses, only the KLE JSON within the keymap property. Keyboard Layout Editor will not load the. The labels property is used to name the layout options. This contains the switch matrix coordinates for each key, and optionally information about layout options. It optionally requires definition of layout options - alternative physical arrangements of keys, such as different bottom rows, split right shift, etc.Įverything inside the keymap property is KLE JSON data, which can be edited using Keyboard Layout Editor. VIA requires a definition of both the physical arrangement of keys and the mapping of those keys to the switch matrix.
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